I will build your unity or ue5 or a polished mini game


About this gig
Need a game idea turned into something playable? I build complete, good-looking game prototypes and mini games in Unity (C#) and Unreal Engine 5, from the first idea to a build you can play and show.
My own project is the proof: Dig, Steal & Run, a first-person goblin digging game for Steam (Soft Boots Games). It has a camp and a hall with thousands of physical coins, tools and upgrades, a shop, quests, music and voice, 17 languages, a polished camp-style interface and a built-in tuning panel.
What you get: a playable prototype or mini game built around your idea; clean gameplay (movement, interaction, upgrades, economy, UI, saves); art direction and polish (lighting, effects, sound); a Windows build and the project source.
I use modern AI-assisted tools together with my own design and direction, and I test everything in the real game. I tell you what is AI-assisted and I do not ship content with unclear licences. Please message me first with your idea, a reference game and your deadline.
Get to know Dmitrijs Z.
AI Powered Full Stack Developer , MVP Specialist
- FromAustria
- Member sinceAug 2026
- Avg. response time1 hour
- Last delivery1 month
Languages
Russian, English, German
My Portfolio
FAQ
Which engines do you work with?
Unity (C#) is my main engine, and I also build with Unreal Engine 5. Tell me the engine and platform before ordering.
Do I get the source code and the rights?
Yes. You get the full project source and a Windows build. You own the result; I use only content I made or that has a clear licence, and I tell you what comes from where.
Do you use AI?
Yes, as an assistant for code and content (art, sound), always directed and tested by me in the real game. I tell you exactly which parts are AI-assisted.
Can you work from my design document?
Yes, send it before ordering, with a reference game and your deadline.
Can you add multiplayer or console builds?
Not in the basic packages. Message me first and we agree a custom offer.
